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While Die Rise was a punishing map that was not for everyone, many do look back on it fondly.Įven more popular was Buried, as it did several things right. As such, gamers needed to be careful where they stepped, with the moving elevators also providing an element of danger. While it features a ridiculously powerful Wonder Weapon in the form of the Sliquifier, it also features several areas where players can fall to their deaths.
Taking place across two skyscrapers, with one of the buildings flipped completely upside down, the map has a unique aesthetic. While it is unclear if the members of Victis would return in some remakes, or if a new cast of playable characters would replace them, gamers can expect both Die Rise and Buried to feature in this heavily requested expansion.ĭie Rise is a cult classic, as it remains the Zombies map with the most verticality. While one was more popular than the other, both were more warmly received by the Call of Duty Zombies fan base than TranZit. The two other Victis crew maps are all-but-guaranteed to appear in a potential Zombies Chronicles 2 as well.
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Counting Diner, a full remake of TranZit would lead to five fresh maps - ensuring Zombies Chronicles 2 has plenty of content. Diner was also featured in a side mode called Turned, and even if that Gun Game variant does not appear in Zombies Chronicles 2, the map itself should be repurposed into another Survival location. Town became more popular than TranZit itself, Bus Depot was brutally difficult, and Farm was somewhere in between.
One strength of TranZit’s size was that it was essentially made up of several smaller maps, all of which were segmented off into their own playlists.
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With Treyarch no longer limited by the technology of the PS3 and Xbox 360, TranZit could become an amazing map.Ī TranZit remake would surely see its smaller locations brought back as Survival maps, too. A remaster can lean into its strengths, addressing every single complaint fans had.
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For all its flaws, TranZit had a great atmosphere, with the ruined surroundings and bus driver T.E.D.D. Releasing long before the existence of the Outbreak game mode, an open world Zombies map was unheard of. A new version of TranZit could allow Treyarch to realize the vision that it originally had for the map back in 2012. With an inconsistent Pack-A-Punch system, a frustrating mini boss in the Avogadro, and a cumbersome Wonder Weapon in the Jet Gun, the map never caught on with fans.ĭespite the many criticisms players have had for TranZit, most would agree that it is the map that would make for the most exciting remake. The same can be said for the denizens, as the small, face-hugging monsters are more frustrating than fun. The lava and fog that cover the Washington-based map are a pain to work around, as they make traversal panful without the bus. Widely regarded as the worst Treyarch-made Zombies map of all time, TranZit’s flaws are plentiful. Undoubtedly the biggest draw to a Zombies Chronicles 2 would be a remake of TranZit.